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Random musing from a couple of conceited indie Mac & iPhone developers. We like pretty things, we are good at everything, and we like to meet new people. We occasionally post things that might be of interest, so keep checking us out.

Updated Scripts

  1. extscript - Updated the original extscript script to now pass extra parameters to external scripts. Created by Nicholas Penree.

Clarification

Some users on our forums have asked us if the community script archive is still available, we can assure that it is alive and well. We are always ready to post new/updated scripts.

Please submit your new or updated scripts to us via the contact form. Please specify your name so we can give you credit, and attach a copy of the script so we don’t have to go searching for it.

Thanks, and talk to you soon!

Tags: , , ,




Posted in by drudge

New Scripts

  1. netinfo - Output network usage for all interfaces to the current channel. Created by Nicholas Penree per request on forum.
  2. rot13 - Output given text with rot13 cypher to the current channel. Created by Tobias Tom.
  3. flip - Output text flipped upside down to the current channel. Created by Tobia Tom.
  4. xbl - Output XBOX Live statistics for a given gamer tag to the current channel. Created by chapel per forum post.

Updated Scripts

  1. slap - Updated the original slap script to add support for multiple items and random slaps. Created by Okeanos and chapel, based on original work by Nicholas Penree per forum post.

Reminder: You can download all the new scripts and update your existing ones with one simple command: /getscript -all from inside Linkinus itself.




Posted in by drudge

Getscript.. what is that?

Getscript is a feature included in Linkinus 1.2 and up that allows you to install or update scripts by simply requesting it via a /getscript scriptname from inside Linkinus. This makes it extremely easy to install new scripts created by the great Linkinus community, and also make sure your scripts are always up to date with the latest features.Even though this feature is not new to 1.3, we felt as though it was not being used at much as it could be. We wanted to write this post to give you a little primer in how this will make your life a little easier. No more searching for plugins or scripts via google or forums, simply execute a command while your in Linkinus and instantly download and install all your favorite plugins

Sounds good, but are there really more scripts available?

New scripts are being created almost everyday by the ever-growing Linkinus community. We will be posting new editions or updates to our Getscript repository on our blog, so make sure you subscribe to our RSS feed to stay notified of any changes.

Do I have to get them one-by-one? I’m a busy person!

Getscript does allow you to fetch an individual script if you would like by simply using the /getscript scriptname command (e.g. /getscript itunes). If you prefer to grab them all you can use /getscript -all and it will download/update all available scripts and reload the new versions automatically.

How do I get my script available inside the Getscript command?

If you would like your script to be easily installed, simply email us using our contact form and specify “Addon Submission” as the subject or drop by our IRC chatroom and let us know!

What’s next?

Getscript is currently being expanded to cover more than just scripts. Look for future versions which will include support for plugins and styles as well!




Posted in by drudge

April Linkinews April 15th, 2008

4 comments

Dear All,

As some of you already know if you’ve been hanging out with us on IRC, we have switched our primary focus from “implementing new features quickly” to “working on the big picture and improving overall performance”.

One of the major changes we have been planning is merging the Linkinus and Linkinus Agent applications. This improves overall RAM consumption as well as CPU activity, and fixed a couple of bugs along the way (especially for those of you who’ve been trying to use Logitech Control Center lately).

The reason for this blog post is we’re not sure yet if we want to release this as a separate “lite” version of Linkinus, or simply provide it as an update to the regular version. This is where I need you, dear users! What would you prefer? Or rather, how many of you actually swear by that subtle detaching feature Linkinus currently enjoys?

Please feel free to drop me a line anytime to let me know.

- nl

PS: As all of you probably noticed, development is not as active and intense today as it once was. Not to worry; it is scheduled to be resumed to full speed in late August May when I actually get my life back.




Posted in by nl

November Linkinews November 19th, 2007

1 comment

Some news regarding Linkinus development:

  1. We have given up on our old bug tracking system and are now using a better and brighter piece of software, LightHouse. Thanks a lot to drudge for porting the website and jago for bearing with us! The URL is still the same: http://dev.linkinus.com. Feel free to open tickets!
  2. As some of you Leopard users may have noticed, reattaching Linkinus to Linkinus Agent after force-quitting, killing or crashing the former currently fails under certain circumstances on Leopard. This has been worked on and will soon be thoroughly tested by our betatesters.
  3. As far as actual features as concerned, we are currently focusing on some of our most requested ones. For instance, built-in Blowfish support has just been implemented and will be available in the next nightly build and public release.

Again, your opinion matters - so feel free to contribute to the development site if you feel something’s missing!




Posted in by nl

Leopard is coming… October 24th, 2007

3 comments

Hey

As Jago pointed out, there has not been a public Linkinus update in nearly 3 months. Betatesters however have enjoyed many a nightly Linkinus build.

With Leopard coming soon, I feel it is time to stop testing and publicly update Linkinus. Version 1.1 already worked fine on Leopard seeds but a few visual glitches remained that needed to be fixed.

I am therefore glad to announce that Linkinus 1.2 will be available on this website and all over the Web tomorrow Thursday, October 25.

It will be a free update to everybody. I hope this post clears things up for many users who want to update to Leopard on the very day it is released (October 26) and were not sure if Linkinus and Leopard would shake hands.

Your feedback is greatly appreciated, so please do not hesitate to drop me an email anytime.

Cheers!

Nicolas




Posted in by nl

We’re alive! October 12th, 2007

2 comments

I know it’s been a long time since I’ve written a blog post.

I’m sorry.

But we’re still alive! Linkinus is not dead. We did not simply take your money and run. We are aware there are bugs; fixes are on their way. We know you want them snazzy new features. They’re there too! Basically, what it boils down to is that we’ve all gotten some new jobs lately, and some of us have even had to move to new countries for them, and we needed to spend time setting up shop and getting ready to code. (Well, not me… I just write awesome blog posts.) We feel like we’ve failed our community, and we’re very sorry. Have faith! Linkinus will soon be back on track with 1.1.1, which should be released just in time to add full Leopard (Mac OS X 10.5, due in a couple of weeks, for those not in the know) support - something I know more than a few of you guys have been aching for for some time.

Again, we’re sorry for not supporting or updating our users for this long. It won’t happen again. We will always - always make sure you, our users, know what’s up, and in a timely manner.

That being said, we have exciting things planned for the future! We hope you’ll join us on the way to making Linkinus the best - and most supported - IRC client on the Mac!

Over and Out.




Posted in by nl

Finally! July 8th, 2007

2 comments

The Mac OS X Tiger dictionary defines “finally” as “after a long time, typically involving difficulty or delay” and it’s synonyms as “ultimately, in the end, after a long time, at (long) last; in the long run, in the fullness of time.”

Well, it’s our pleasure to announce that Linkinus 1.1 is finally available! After a near 10-week long wait, it’s here, with over 210 improvements and bug fixes to make your IRC-based life easier. Enjoy!




Posted in by nl